swivel_bearing
A swivel bearing — Simulated's contraption assembler. Exposes the same surface the player has via right-click empty hand (assemble/disassemble), read-only state visible through goggles or the block itself (assembled flag, target angle), and topology pointers to the bearing's plate and the sub-level it rotates.
The target angle is integrated from kinetic input — neither the player nor scripts can set it directly; spinning the input shaft drives it.
| isAssembled() | Check whether the bearing has assembled a sub-level. |
|---|---|
| assemble() | Assemble the bearing's contraption into a sub-level. |
| disassemble() | Disassemble the bearing's sub-level back into world blocks. |
| getTargetAngle() | Get the bearing's target angle, in degrees. |
| getTargetAngleRad() | Get the bearing's target angle, in radians. |
| getPlateId() | Get the id of the bearing's paired plate block, or nil if no plate is linked. |
| getSubLevelId() | Get the UUID of the sub-level this bearing's contraption rotates as, or nil when the bearing isn't currently assembled. |
| isLocked() | Check whether the bearing is currently asserting its rotational lock. |
| getLockingMode() | Get the bearing's locking mode — how it reacts to redstone signal. |
| setLockingMode(mode) | Set the bearing's locking mode. |
| getLastAssemblyException() | Get the message from the bearing's most recent failed assembly attempt, or nil if the last assemble call succeeded (or n... |
| getSelfId() | Get this block's id. |
| getSourceId() | Get the id of the block immediately driving this one, or nil if this block has no source. |
| getSubnetworkAnchorId() | Get the id of this block's speed-zone anchor — the gearshift / clutch / speed controller / generator that defines the start of this speed zone. |
| getNetworkId() | Get the id of this block's kinetic network. |
| getKind() | Get this block's role on the kinetic graph: one of "generator", "split_shaft", "consumer", or "passthrough". |
| getSpeed() | Get the local rotational speed at this block. |
| hasSource() | Check whether this block is connected to a kinetic source. |
| isOverstressed() | Check whether the block's network is overstressed. |
| getStressImpact() | Get the stress impact of this block on its network — how much stress it draws while running. |
| getStressContribution() | Get this block's contribution to its network's stress capacity. |
- isAssembled()Source
Check whether the bearing has assembled a sub-level.
Returns
booleanTrue if assembled.
- assemble()Source
Assemble the bearing's contraption into a sub-level. Equivalent to a player right-clicking the bearing with an empty hand while it's not yet assembled. No-op if already assembled.
- disassemble()Source
Disassemble the bearing's sub-level back into world blocks.
- getTargetAngle()Source
Get the bearing's target angle, in degrees. The target is integrated from kinetic input each tick; not directly settable from script (no player setter exists either).
Returns
numberThe target angle in degrees.
- getTargetAngleRad()Source
Get the bearing's target angle, in radians.
Returns
numberThe target angle in radians.
- getPlateId()Source
Get the id of the bearing's paired plate block, or nil if no plate is linked. Same id flavor as
getSelfIdon a peripheral wrapped around the plate; equality-comparable.Returns
stringThe plate's id, or nil.
- getSubLevelId()Source
Get the UUID of the sub-level this bearing's contraption rotates as, or nil when the bearing isn't currently assembled.
Returns
stringThe sub-level UUID string, or nil.
- isLocked()Source
Check whether the bearing is currently asserting its rotational lock. True when the block state is powered (the bearing is actively holding its attached sub-level fixed against the parent).
Returns
booleanTrue if locked.
- getLockingMode()Source
Get the bearing's locking mode — how it reacts to redstone signal. One of:
"locked_always"— locked regardless of signal"locked_default"— locked at rest; signal unlocks"unlocked_default"— unlocked at rest; signal locks"unlocked_always"— unlocked regardless of signal
Mirrors the in-game scroll option.
Returns
stringThe current locking mode.
- setLockingMode(mode)Source
Set the bearing's locking mode. See
getLockingModefor the accepted values.Parameters
- mode
stringThe new locking mode.
- mode
- getLastAssemblyException()Source
Get the message from the bearing's most recent failed assembly attempt, or nil if the last
assemblecall succeeded (or none has been made yet).Returns
stringThe failure message, or nil.
- getSelfId()Source
Get this block's id. Other peripherals'
getSourceIdorgetSubnetworkAnchorIdreturn this same id when they refer to this block.Returns
stringThe block's id.
- getSourceId()Source
Get the id of the block immediately driving this one, or nil if this block has no source.
Returns
stringThe parent's id, or nil.
- getSubnetworkAnchorId()Source
Get the id of this block's speed-zone anchor — the gearshift / clutch / speed controller / generator that defines the start of this speed zone. Two blocks share an anchor iff they're in the same speed zone. A generator or split-shaft returns its own
getSelfId.Returns
stringThe anchor block's id, or nil.
- getNetworkId()Source
Get the id of this block's kinetic network. Same value for every block on the same network regardless of how many speed zones lie between them. Nil if this block isn't on a network.
Returns
stringThe network id, or nil.
- getKind()Source
Get this block's role on the kinetic graph: one of
"generator","split_shaft","consumer", or"passthrough".Returns
stringThe role string.
- getSpeed()Source
Get the local rotational speed at this block. Signed; same value across a speed zone, changes across a split-shaft.
Returns
numberThe local speed.
- hasSource()Source
Check whether this block is connected to a kinetic source.
Returns
booleanTrue if a source is connected.
- isOverstressed()Source
Check whether the block's network is overstressed.
Returns
booleanTrue if overstressed.
- getStressImpact()Source
Get the stress impact of this block on its network — how much stress it draws while running. Speed-dependent; zero for sources and pure conduit blocks. Matches the "Stress Impact" value shown by goggles.
Returns
numberThe stress impact.
- getStressContribution()Source
Get this block's contribution to its network's stress capacity. Non-zero for sources only. Parallel to
getStressImpact(per-block draw) and distinct fromCreate_Stressometer#getStressCapacity, which reports the network total.Returns
numberThe per-block stress contribution.