throttle_lever
A 16-position physical lever. Its state is the analog redstone signal it emits (before any block-state inversion); writing it both updates the lever and plays the click sound.
| getState() | Get the current lever state. |
|---|---|
| setSignal(signal) | Drive the lever to a new state. |
- getState()Source
Get the current lever state.
Returns
numberThe lever state, 0..15.
- setSignal(signal)Source
Drive the lever to a new state. A player can still change it afterwards — unlike
analog_transmissionthere is no externally-controlled flag.Parameters
- signal
numberThe target state, clamped to 0..15.
- signal